# Abilities

![](https://3281851641-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fd7vkN01objMfp716vysu%2Fuploads%2FECYZRSLjQvup2UjVtEvS%2Fimage.png?alt=media\&token=6393bc00-403c-4c74-a7b9-b6ed9bca78ac)

Abilities are six parameters that affect a Noft's behavior during a battle. Namely,&#x20;

* vision,&#x20;
* agility,&#x20;
* speed,&#x20;
* strength,&#x20;
* luck, &#x20;
* vitality.&#x20;

The higher their values, the better a Noft has these skills.&#x20;

*Speed* allows Noft to move and shoot quickly, *agility* - to dodge. *Power* determines the impact force, *vision* - how far Noft can see and how broadly he can shoot. *Vitality* sets Noft's HP and self-defense skills. *Luck* determines his dodge chance.

{% content-ref url="initial-values" %}
[initial-values](https://noftgames.gitbook.io/hi/blockchain/nofts-qualities/initial-values)
{% endcontent-ref %}

![](https://3281851641-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fd7vkN01objMfp716vysu%2Fuploads%2F88e6EGvKzDSCoCirLrrA%2Fimage.png?alt=media\&token=f4fa4b08-3293-4446-862e-cf311139a256)
